Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntitySystemTypes.h |
Include |
#include "EntitySystem/MovieSceneEntitySystemTypes.h" |
Retrieve this allocation's serial number. The serial number is incremented whenever a component is modified on this allocation, or when an entity is added or removed. Typically used for caching component data on a per-allocation basis