Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntitySystemTypes.h |
Include |
#include "EntitySystem/MovieSceneEntitySystemTypes.h" |
template<typename T>
TComponentLock< TReadOptional< T > > TryReadComponents
(
TComponentTypeID< T > ComponentType
) const
Write typed component data for the specified component type