Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntitySystemTypes.h |
Include |
#include "EntitySystem/MovieSceneEntitySystemTypes.h" |
Source |
/Engine/Source/Runtime/MovieScene/Private/EntitySystem/MovieSceneEntitySystemTypes.cpp |
TComponentLock< FReadErasedOptional > TryReadComponentsErased
(
FComponentTypeID ComponentType
) const
Attempt to read type-erased component data for the specified component type