FEntityFactories::ComputeMutuallyInclusiveComponents

Given a set of components on an entity, computes what other components should also exist on this entity.

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MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityFactory.h

Include

#include "EntitySystem/MovieSceneEntityFactory.h"

Source

/Engine/Source/Runtime/MovieScene/Private/EntitySystem/MovieSceneEntityFactory.cpp

Syntax

int32 ComputeMutuallyInclusiveComponents
(
    FComponentMask & ComponentMask
)

Remarks

Given a set of components on an entity, computes what other components should also exist on this entity.

This resolves all the mutual and complex inclusivity relationships.

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