Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityFactory.h |
Include |
#include "EntitySystem/MovieSceneEntityFactory.h" |
void DefineChildComponent
(
FComponentTypeID InParentComponent,
FComponentTypeID InChildComponent
)
Specifies that if a component is present on a parent entity, the given child component should be created on any child entity.