FEntityHandle

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityIDs.h

Include

#include "EntitySystem/MovieSceneEntityIDs.h"

Syntax

struct FEntityHandle

Constructors

Name Description

Public function

FEntityHandle()

Functions

Name Description

Public function Const

FMovieSceneE...

 

GetEntityID()

Public function Const

bool

 

IsEmpty()

Public function Const

bool

 

IsValid

(
    const FEntityManager&
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss