Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityLedger.h |
Include |
#include "EntitySystem/MovieSceneEntityLedger.h" |
Source |
/Engine/Source/Runtime/MovieScene/Private/EntitySystem/MovieSceneEntityLedger.cpp |
bool HasImportedEntity
(
const FMovieSceneEvaluationFieldEntityKey & EntityKey
) const
Check whether the specified entity is being tracked by this ledger at all