Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityManager.h |
Include |
#include "EntitySystem/MovieSceneEntityManager.h" |
Source |
/Engine/Source/Runtime/MovieScene/Private/EntitySystem/MovieSceneEntityManager.cpp |
FEntityInfo AllocateEntity
(
const FComponentMask & EntityComponentMask
)
Allocate a single entity with the specified components
allocated components and tags.
A structure that points to the allocated entity.
Parameter |
Description |
---|---|
EntityComponentMask |
Defines the components that should exist on the allocated components. Set bits de |