Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityManager.h |
Include |
#include "EntitySystem/MovieSceneEntityManager.h" |
bool ContainsAllComponents
(
std::initializer_list< FComponentTypeID > ComponentTypeIDs
) const
Check whether all of the specified components exist anywhere in this entity manager @note Does not check whether the components exist on the same entity, just that they are present in the manager. Use Contains for a thorough filter match.
true if each of the specified components exist anywhere in this manager, false otherwise
Parameter |
Description |
---|---|
ComponentTypeIDs |
The types of the components that are being tested for |