Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityManager.h |
Include |
#include "EntitySystem/MovieSceneEntityManager.h" |
bool ContainsAnyComponent
(
std::initializer_list< FComponentTypeID > ComponentTypeIDs
) const
Check whether any entity in this manager has any of the specified components
true if any one of the specified components exist anywhere in this manager, false otherwise
Parameter |
Description |
---|---|
ComponentTypeIDs |
The types of the component that are being tested for |