Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityManager.h |
Include |
#include "EntitySystem/MovieSceneEntityManager.h" |
Source |
/Engine/Source/Runtime/MovieScene/Private/EntitySystem/MovieSceneEntityManager.cpp |
bool CopyComponent
(
FMovieSceneEntityID SrcEntityID,
FMovieSceneEntityID DstEntityID,
FComponentTypeID ComponentTypeID
)
Copy the specified component type from an entity if it exists.
Parameter |
Description |
---|---|
SrcEntityID |
The ID of the entity to copy from |
DstEntityID |
The ID of the entity to copy to |
ComponentTypeID |
The ID of the component type to copy. Must exist on SrcEntityID |