Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityManager.h |
Include |
#include "EntitySystem/MovieSceneEntityManager.h" |
void CountMemory
(
FArchive & Ar,
FMovieSceneEntityID EntityID
)
Run a serialization routine over the specified entity to approximate the memory it is using @note Does not consider per-allocation overhead such as header sizes and other per-allocation meta-data
Parameter |
Description |
---|---|
Ar |
The archive to save to. Ar.IsCountingMemory() must be true. |
EntityID |
Identifier for the entity to replace object references within |