FEntityManager::DefineInstancedChildInitializer

Defines a new child initializer that applies only to entities factoried within this entity manager

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityManager.h

Include

#include "EntitySystem/MovieSceneEntityManager.h"

Syntax

int32 DefineInstancedChildInitializer
(
    TInlineValue< FChildEntityInitializer > && InInitializer
)

Remarks

Defines a new child initializer that applies only to entities factoried within this entity manager

Returns

An index into the array of initializers that should be used for removal

Parameters

Parameter

Description

InInitializer

The initializer to insert

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss