FEntityManager::Destroy

Destroy this entity manager and all the entities and components contained within it, resetting it back to its default state

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityManager.h

Include

#include "EntitySystem/MovieSceneEntityManager.h"

Source

/Engine/Source/Runtime/MovieScene/Private/EntitySystem/MovieSceneEntityManager.cpp

Syntax

void Destroy()

Remarks

Destroy this entity manager and all the entities and components contained within it, resetting it back to its default state

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