FEntityManager::FindComponentTypeHandler

Find a component type hander from its registered GUID

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityManager.h

Include

#include "EntitySystem/MovieSceneEntityManager.h"

Syntax

static IComponentTypeHandler * FindComponentTypeHandler
(
    const FGuid & ComponentGuid
)

Remarks

Find a component type hander from its registered GUID

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