Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityManager.h |
Include |
#include "EntitySystem/MovieSceneEntityManager.h" |
Source |
/Engine/Source/Runtime/MovieScene/Private/EntitySystem/MovieSceneEntityManager.cpp |
int32 FreeEntities
(
const FEntityComponentFilter & Filter,
TSet< FMovieSceneEntityID > * OutFreedEntities
)
Free all entities that match the specified filter
The number of entities released
Parameter |
Description |
---|---|
Filter |
A filter that defines the entities to free. Any entity that passes the filter will be destroyed. |
OutFreedEntities |
(Optional) A set to populate with all the entities that were freed (including any children) |