FEntityManager::GetAccumulatedMask

Retrieve an up-to-date accumulation of all components present on entities in this manager

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MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityManager.h

Include

#include "EntitySystem/MovieSceneEntityManager.h"

Source

/Engine/Source/Runtime/MovieScene/Private/EntitySystem/MovieSceneEntityManager.cpp

Syntax

const FComponentMask & GetAccumulatedMask() const

Remarks

Retrieve an up-to-date accumulation of all components present on entities in this manager

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