Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityManager.h |
Include |
#include "EntitySystem/MovieSceneEntityManager.h" |
Source |
/Engine/Source/Runtime/MovieScene/Private/EntitySystem/MovieSceneEntityManager.cpp |
void GetChildren_ParentFirst
(
FMovieSceneEntityID ParentID,
TArray< FMovieSceneEntityID > & OutChildren
) const
Retrieve all children, grandchildren etc of the specified entity using a parent first traversal @note the array will not be emptied by this function - that is the responsibility of the callee, if desired.
Parameter |
Description |
---|---|
ParentID |
The ID of the parent |
OutChildren |
(out) Array to populate with child entities. |