Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityManager.h |
Include |
#include "EntitySystem/MovieSceneEntityManager.h" |
Source |
/Engine/Source/Runtime/MovieScene/Private/EntitySystem/MovieSceneEntityManager.cpp |
FEntityInfo GetEntity
(
FMovieSceneEntityID EntityID
) const
Retrieve an entity's allocation and component offset from its ID
A structure that points to the allocated entity.