FEntityManager::GetEntity

Retrieve an entity's allocation and component offset from its ID

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityManager.h

Include

#include "EntitySystem/MovieSceneEntityManager.h"

Source

/Engine/Source/Runtime/MovieScene/Private/EntitySystem/MovieSceneEntityManager.cpp

Syntax

FEntityInfo GetEntity
(
    FMovieSceneEntityID EntityID
) const

Remarks

Retrieve an entity's allocation and component offset from its ID

Returns

A structure that points to the allocated entity.

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