FEntityManager::GetGlobalIterationFilter

Retrieve the entity filter that should be used for any entity iteration.

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityManager.h

Include

#include "EntitySystem/MovieSceneEntityManager.h"

Syntax

const FEntityComponentFilter & GetGlobalIterationFilter() const

Remarks

Retrieve the entity filter that should be used for any entity iteration. Can be used to constrain all iterations to specific types

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