Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityManager.h |
Include |
#include "EntitySystem/MovieSceneEntityManager.h" |
Source |
/Engine/Source/Runtime/MovieScene/Private/EntitySystem/MovieSceneEntityManager.cpp |
bool HasComponent
(
FMovieSceneEntityID EntityID,
FComponentTypeID ComponentTypeID
) const
Check whether the specified component has a component of the specified type
Parameter |
Description |
---|---|
EntityID |
The ID of the entity to check |
ComponentTypeID |
The type of the component that is being tested for |