Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityManager.h |
Include |
#include "EntitySystem/MovieSceneEntityManager.h" |
Source |
/Engine/Source/Runtime/MovieScene/Private/EntitySystem/MovieSceneEntityManager.cpp |
void InitializeChildAllocation
(
const FComponentMask & ParentType,
const FComponentMask & ChildType,
const FEntityAllocation * ParentAllocation,
TArrayView< const int32 > ParentAllocationOffsets,
const FEntityRange & InChildEntityRange
)
Runs all initializers for the specified parent/child allocation