Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityManager.h |
Include |
#include "EntitySystem/MovieSceneEntityManager.h" |
Source |
/Engine/Source/Runtime/MovieScene/Private/EntitySystem/MovieSceneEntityManager.cpp |
FEntityAllocationIteratorProxy Iterate
(
const FEntityComponentFilter * InFilter
) const
Iterate through all the allocations that match the specified component filter
An iterator object that walks over all allocations matching the filter.
Parameter |
Description |
---|---|
InFilter |
(required, non-null) The filter to match allocations against. Filter is copied into the iterator. |