FEntityManager::IterateChildren_ParentFirst

Iterate all children, grandchildren etc of the specified entity using a parent first traversal

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityManager.h

Include

#include "EntitySystem/MovieSceneEntityManager.h"

Syntax

template<typename IteratorType>
void IterateChildren_ParentFirst
(
    FMovieSceneEntityID ParentID,
    IteratorType && Iterator
) const

Remarks

Iterate all children, grandchildren etc of the specified entity using a parent first traversal

Parameters

Parameter

Description

ParentID

The ID of the parent

OutChildren

(out) Array to populate with child entities.

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