Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityManager.h |
Include |
#include "EntitySystem/MovieSceneEntityManager.h" |
template<typename IteratorType>
void IterateImmediateChildren
(
FMovieSceneEntityID ParentID,
IteratorType && Iterator
) const
Itereate the immediate children of the specified entity @note the array will not be emptied by this function - that is the responsibility of the callee, if desired.
Parameter |
Description |
---|---|
ParentID |
The ID of the parent |
OutChildren |
(out) Array to populate with child entities. |