Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityManager.h |
Include |
#include "EntitySystem/MovieSceneEntityManager.h" |
FEntityComponentFilter & ModifyGlobalIterationFilter()
Modify the entity filter that should be used for any entity iteration. @note Care should be take to reset this back to its original state when done, as leaving this populated during the instantiation phase can result in undefined results.