FEntityManager::OverwriteEntityWithDuplicate

Duplicate an entity over the top of an existing entity ID

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityManager.h

Include

#include "EntitySystem/MovieSceneEntityManager.h"

Source

/Engine/Source/Runtime/MovieScene/Private/EntitySystem/MovieSceneEntityManager.cpp

Syntax

void OverwriteEntityWithDuplicate
(
    FMovieSceneEntityID & InOutEntity,
    FMovieSceneEntityID InEntityToDuplicate
)

Remarks

Duplicate an entity over the top of an existing entity ID

Parameters

Parameter

Description

InOutEntity

The ID of the entity to overwrite. Doesn't have to be valid.

InEntityToDuplicate

The ID of the entity to duplicate

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