Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityManager.h |
Include |
#include "EntitySystem/MovieSceneEntityManager.h" |
Source |
/Engine/Source/Runtime/MovieScene/Private/EntitySystem/MovieSceneEntityManager.cpp |
void RemoveComponent
(
FMovieSceneEntityID EntityID,
FComponentTypeID ComponentTypeID
)
Remove the specified component type from an entity if it exists.
Parameter |
Description |
---|---|
EntityID |
The ID of the entity to remove the component from |
ComponentTypeID |
The ID of the component type to remove from the entity |