Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityManager.h |
Include |
#include "EntitySystem/MovieSceneEntityManager.h" |
Source |
/Engine/Source/Runtime/MovieScene/Private/EntitySystem/MovieSceneEntityManager.cpp |
void ReplaceEntityID
(
FMovieSceneEntityID & InOutEntity,
FMovieSceneEntityID EntityToDiscard
)
Replace an entity ID with the components from another, discarding the provided entity ID in the process
Parameter |
Description |
---|---|
InOutEntity |
The entity ID to be reassigned. If it is already valid, the existing entity will be freed |
EntityToDiscard |
The entity containing the components to replace InOutEntity with. This Entity ID will be invalid after this function call. |