FCommitData

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityManager.h

Include

#include "EntitySystem/MovieSceneEntityManager.h"

Syntax

struct FCommitData

Variables

Name Description

Public variable

TMap< int32, FA...

 

AllocationsToEntities

Contains specific entities to destroy from allocations that are not to be destroyed completely

Public variable

TArray< FMovieS...

 

EmptyEntities

Additional array of entitiy IDs that need destroying despite not belonging to an allocation

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