FInitialValueCache::Reset

Reset all the initial values that relate to the specified type and indices

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneInitialValueCache.h

Include

#include "EntitySystem/MovieSceneInitialValueCache.h"

Syntax

void Reset
(
    FComponentTypeID InitialValueType,
    TArrayView< const FInitialValueIndex > InitialValueIndices
)

Remarks

Reset all the initial values that relate to the specified type and indices

Parameters

Parameter

Description

InitialValueType

The ComponentTypeID for the initial value that the indices relate to

InitialValueIndices

An array containing all the indices to remove

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss