Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntitySystemRunner.h |
Include |
#include "EntitySystem/MovieSceneEntitySystemRunner.h" |
Source |
/Engine/Source/Runtime/MovieScene/Private/EntitySystem/MovieSceneEntitySystemRunner.cpp |
bool HasQueuedUpdates() const
Returns whether this runner has any outstanding updates.