Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntitySystemRunner.h |
Include |
#include "EntitySystem/MovieSceneEntitySystemRunner.h" |
Source |
/Engine/Source/Runtime/MovieScene/Private/EntitySystem/MovieSceneEntitySystemRunner.cpp |
void QueueUpdate
(
const FMovieSceneContext & Context,
FInstanceHandle Instance
)
Queue the given instance for an update with the given context.