FMovieSceneEntitySystemRunner::Update

Updates the given instance with the given context immediately.

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntitySystemRunner.h

Include

#include "EntitySystem/MovieSceneEntitySystemRunner.h"

Source

/Engine/Source/Runtime/MovieScene/Private/EntitySystem/MovieSceneEntitySystemRunner.cpp

Syntax

void Update
(
    const FMovieSceneContext & Context,
    FInstanceHandle Instance
)

Remarks

Updates the given instance with the given context immediately. This doesn't affect the current update queue.

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