FObjectFactoryBatch::InitializeAllocation

Windows
MacOS
Linux

Override Hierarchy

FChildEntityFactory::InitializeAllocation()

FObjectFactoryBatch::InitializeAllocation()

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityFactoryTemplates.h

Include

#include "EntitySystem/MovieSceneEntityFactoryTemplates.h"

Source

/Engine/Source/Runtime/MovieScene/Private/EntitySystem/MovieSceneEntityFactory.cpp

Syntax

virtual void InitializeAllocation
(
    UMovieSceneEntitySystemLinker * Linker,
    const FComponentMask & ParentType,
    const FComponentMask & ChildType,
    const FEntityAllocation * ParentAllocation,
    TArrayView< const int32 > ParentAllocationOffsets,
    const FEntityRange & InChildEntityRange
)

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