Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieScenePropertyRegistry.h |
Include |
#include "EntitySystem/MovieScenePropertyRegistry.h" |
struct FPropertyDefinition
Structure defining a type of property that can be animated by sequencer
Name | Description | ||
---|---|---|---|
|
Alignof |
||
|
CompositeSize |
The number of channels that this property comprises |
|
|
CustomPropertyRegistration |
Pointer to a custom getter/setter registry for short circuiting the UObject VM. |
|
|
FloatCompositeMask |
A mask of which composite indices pertain to floats |
|
|
TInlineValue< I... |
Handler |
Implementation of type specific property actions such as applying properties from entities or recomposing values |
|
InitialValueType |
The component type for this property's inital value (used for relative and/or additive blending) |
|
|
TArrayView< con... |
MetaDataTypes |
MetaData types |
|
PropertyType |
The component type or tag of the property itself |
|
|
Sizeof |
||
|
UE::MovieScene:... |
StorageType |
Operational type meta-data |
|
VariableSizeCompositeOffset |
The number of channels that this property comprises |
Name | Description | |
---|---|---|
|
FPropertyDefinition() |
|
|
FPropertyDefinition ( |
|
|
FPropertyDefinition ( |
|
|
FPropertyDefinition ( |
Name | Description | ||
---|---|---|---|
|
TComponentTy... |
GetMetaDataComponent ( |
Return a typed component ID for the meta data at the specified index. |