FSequenceInstance::EnableGlobalPreAnimatedStateCapture

Indicate that this sequence instance should capture any and all changes of state so they can be restored later

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneSequenceInstance.h

Include

#include "EntitySystem/MovieSceneSequenceInstance.h"

Source

/Engine/Source/Runtime/MovieScene/Private/EntitySystem/MovieSceneSequenceInstance.cpp

Syntax

void EnableGlobalPreAnimatedStateCapture
(
    UMovieSceneEntitySystemLinker * Linker
)

Remarks

Indicate that this sequence instance should capture any and all changes of state so they can be restored later

Parameters

Parameter

Description

Linker

The linker that owns this sequence instance

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