Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneSequenceInstance.h |
Include |
#include "EntitySystem/MovieSceneSequenceInstance.h" |
Source |
/Engine/Source/Runtime/MovieScene/Private/EntitySystem/MovieSceneSequenceInstance.cpp |
FMovieSceneEntityID FindEntity
(
UObject * Owner,
uint32 EntityID
) const
Attempt to locate an entity given its owner and ID