FSequenceInstance::FindEntity

Attempt to locate an entity given its owner and ID

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneSequenceInstance.h

Include

#include "EntitySystem/MovieSceneSequenceInstance.h"

Source

/Engine/Source/Runtime/MovieScene/Private/EntitySystem/MovieSceneSequenceInstance.cpp

Syntax

FMovieSceneEntityID FindEntity
(
    UObject * Owner,
    uint32 EntityID
) const

Remarks

Attempt to locate an entity given its owner and ID

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