Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneSequenceInstance.h |
Include |
#include "EntitySystem/MovieSceneSequenceInstance.h" |
Source |
/Engine/Source/Runtime/MovieScene/Private/EntitySystem/MovieSceneSequenceInstance.cpp |
void Finish
(
UMovieSceneEntitySystemLinker * Linker
)
Mark this instance as finished, causing all its entities to be unlinked and the instance to become inactive at the end of the next update.
Parameter |
Description |
---|---|
Linker |
The linker that owns this sequence instance |