Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneSequenceInstance.h |
Include |
#include "EntitySystem/MovieSceneSequenceInstance.h" |
Source |
/Engine/Source/Runtime/MovieScene/Private/EntitySystem/MovieSceneSequenceInstance.cpp |
void InvalidateCachedData
(
UMovieSceneEntitySystemLinker * Linker
)
Invalidate any cached data that may be being used for evaluation due to a change in the source asset data