FSequenceInstance::InvalidateCachedData

Invalidate any cached data that may be being used for evaluation due to a change in the source asset data

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneSequenceInstance.h

Include

#include "EntitySystem/MovieSceneSequenceInstance.h"

Source

/Engine/Source/Runtime/MovieScene/Private/EntitySystem/MovieSceneSequenceInstance.cpp

Syntax

void InvalidateCachedData
(
    UMovieSceneEntitySystemLinker * Linker
)

Remarks

Invalidate any cached data that may be being used for evaluation due to a change in the source asset data

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