Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneSequenceInstance.h |
Include |
#include "EntitySystem/MovieSceneSequenceInstance.h" |
Source |
/Engine/Source/Runtime/MovieScene/Private/EntitySystem/MovieSceneSequenceInstance.cpp |
void Update
(
UMovieSceneEntitySystemLinker * Linker,
const FMovieSceneContext & InContext
)
Called after dissection for root level instances in order for this sequence instacne to update any entities it needs for evaluation.
Parameter |
Description |
---|---|
Linker |
The linker that owns this sequence instance |
InContext |
The (potentially dissected) context that this sequence instance is to be evaluated with |