| IMovieSceneEntityMutation::CreateMutation()
|
Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityMutations.h |
Include |
#include "EntitySystem/MovieSceneEntityMutations.h" |
void CreateMutation
(
FEntityManager * EntityManager,
FComponentMask * InOutEntityComponentTypes
) const