IMovieScenePreAnimatedStateSystemInterface

Interface that can be added to any entity system in the 'instantiation' phase to implement save / restore state with its system dependencies strictly saved in order, and restored in reverse order

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieScenePreAnimatedStateSystem.h

Include

#include "EntitySystem/MovieScenePreAnimatedStateSystem.h"

Syntax

class IMovieScenePreAnimatedStateSystemInterface

Remarks

Interface that can be added to any entity system in the 'instantiation' phase to implement save / restore state with its system dependencies strictly saved in order, and restored in reverse order

Functions

Name Description

Public function Virtual

void

 

RestorePreAnimatedState

(
    const FPreAnimationParameters& InP...
)

Public function Virtual

void

 

SavePreAnimatedState

(
    const FPreAnimationParameters& InP...
)

Classes

Name

Description

Public struct

FPreAnimationParameters

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