Module |
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Header |
/Engine/Source/Runtime/MovieScene/Public/EntitySystem/IMovieScenePropertyComponentHandler.h |
Include |
#include "EntitySystem/IMovieScenePropertyComponentHandler.h" |
struct IPropertyComponentHandler
Interface for a property type handler that is able to interact with properties in sequencer
Name | Description | |
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~IPropertyComponentHandler() |
Name | Description | ||
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DispatchInitializePropertyMetaDataTasks ( |
Dispatch tasks that cache a pre-animated value for any entities that have the CachePreAnimatedState tag |
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DispatchSetterTasks ( |
Dispatch tasks that apply any entity that matches this property type to their final values |
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IInitialValu... |
GetInitialValueProcessor() |
Retrieve an initial value processor interface for this property type |
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TSharedPtr< ... |
GetPreAnimatedStateStorage ( |
Retrieve the pre-animated storage for the property that this handler represents |
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RebuildOperational ( |
Rebuild operational values from the given entities. |
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RecomposeBlendChannel ( |
Run a recomposition using the specified params and values. |
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RecomposeBlendOperational ( |
Run a recomposition using the specified params and values. |