ISequenceUpdater::Update

Called in order that this updater may make any changes to the linker's environment before its sequence is evaluated (ie, initialize or unlink any entity instantiations)

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneSequenceUpdaters.h

Include

#include "EntitySystem/MovieSceneSequenceUpdaters.h"

Syntax

void Update
(
    UMovieSceneEntitySystemLinker * InLinker,
    FInstanceHandle InInstanceHandle,
    IMovieScenePlayer * InPlayer,
    const FMovieSceneContext & InContext
)

Remarks

Called in order that this updater may make any changes to the linker's environment before its sequence is evaluated (ie, initialize or unlink any entity instantiations)

Parameters

Parameter

Description

InLinker

The linker that is evaluating this sequence

InInstanceHandle

The instance handle for the top level sequence instance that this updater belongs to

InPlayer

The movie scene player instance playing this sequence

InContext

The root-level context for the current evaluation.

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