| FAddConditional
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Module |
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Header |
/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityBuilder.h |
Include |
#include "EntitySystem/MovieSceneEntityBuilder.h" |
template<typename T>
struct TAddConditional : public UE::MovieScene::FAddConditional
Implemtntation of a conditional typed add payload
Name | Description | ||
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TOptional< T > |
Payload |
Name | Description | |
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TAddConditional ( |
Name | Description | ||
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Apply ( |