TAddConditional

Implemtntation of a conditional typed add payload

Windows
MacOS
Linux

Inheritance Hierarchy

FAddConditional

TAddConditional

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityBuilder.h

Include

#include "EntitySystem/MovieSceneEntityBuilder.h"

Syntax

template<typename T>
struct TAddConditional : public UE::MovieScene::FAddConditional

Remarks

Implemtntation of a conditional typed add payload

Variables

Name Description

Public variable

TOptional< T >

 

Payload

Constructors

Name Description

Public function

TAddConditional

(
    TComponentTypeID< T > ComponentType...,
    PayloadType&& InPayload,
    bool bInCondition
)

Functions

Name Description

Public function

void

 

Apply

(
    FEntityAllocation* Allocation,
    int32 ComponentOffset
)

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