TComponentDebugType< uint16 >

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneComponentDebug.h

Include

#include "EntitySystem/MovieSceneComponentDebug.h"

Syntax

template<>
struct TComponentDebugType< uint16 >

Constants

Name

Description

Type

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss