TComponentPtr::Slice

Retrieve a slice of this component data as an array view of the specified size and offset (usually the size will be [FEntityAllocation::Num()](API\Runtime\MovieScene\EntitySystem\FEntityAllocation\Num))

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneComponentPtr.h

Include

#include "EntitySystem/MovieSceneComponentPtr.h"

Syntax

TArrayView< T > Slice
(
    int32 StartIndex,
    int32 Num
) const

Remarks

Retrieve a slice of this component data as an array view of the specified size and offset (usually the size will be FEntityAllocation::Num())

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