Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneComponentPtr.h |
Include |
#include "EntitySystem/MovieSceneComponentPtr.h" |
TArrayView< T > Slice
(
int32 StartIndex,
int32 Num
) const
Retrieve a slice of this component data as an array view of the specified size and offset (usually the size will be FEntityAllocation::Num())