Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityBuilder.h |
Include |
#include "EntitySystem/MovieSceneEntityBuilder.h" |
template<typename U, typename PayloadType>
TEntityBuilder< T..., TAdd< U > > Add
(
TComponentTypeID< U > ComponentType,
PayloadType && InPayload
)
Add a component to the entity with a specific value
A new builder that includes the new component and payload
Parameter |
Description |
---|---|
ComponentType |
The component type ID to add to the entity. Must be valid. |
InPayload |
User-specified data to forward into the component |