Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityBuilder.h |
Include |
#include "EntitySystem/MovieSceneEntityBuilder.h" |
TEntityBuilder< T..., FAddMany > AddMany
(
const FComponentMask & InComponentsToAdd
)
Add all the specified default-constructed component type to the entity
A new builder that includes the new component
Parameter |
Description |
---|---|
InComponentsToAdd |
A (possibly empty) component mask that defines all the components to add |